AI Insights · Timothy · October 2021
Top 5 Third Person Games in Australia Q3 2021
Discover the performance of the top five third-person games in Australia during Q3 2021, including their weekly downloads, revenue, and active users.
In the third quarter of 2021, the top five third-person games in Australia showcased diverse performance trends across weekly downloads, revenue, and active users. Here’s a closer look at the numbers, backed by data from Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited experienced a notable peak in weekly revenue, hitting approximately $603K in mid-August. Weekly downloads for the game fluctuated, peaking at around 8.9K in mid-July. Active users saw a slight dip from 116K at the end of June to 106K by the end of September.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had a remarkable spike in revenue, reaching about $617K in the last week of August. Downloads were highest in mid-July with around 10K, while weekly active users peaked at approximately 75K in late September.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a significant revenue increase to $178K in early July. The game’s weekly downloads hit a high of around 6K in mid-July, and active users peaked at approximately 12K in mid-July before stabilizing.
Star Wars™: Galaxy of Heroes by Electronic Arts maintained steady revenue, peaking at approximately $93K in late July. Downloads were relatively stable, with the highest point being around 1.4K in mid-September. The game maintained a consistent active user base of around 42K in mid-September.
Guns of Glory: Lost Island from FunPlus International AG saw weekly revenue peak at approximately $93K in mid-September. Weekly downloads reached their highest at around 1.4K in mid-August. Active users saw a peak of around 7.7K in late August.
These insights offer a snapshot of the performance trends for top third-person games in Australia during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.